A world youth finish: count the back-rank defenders
How can two pieces defending the same square still fail to save a king? A finish from last week’s World U7–U17 Championships gives a compact answer: count what will remain after every capture.
Playing Black, Varvara Volkova beat Symbat Otargali in Girls U9 round three in Roquetas de Mar, Spain, on 15 October. The organizer featured the finish in its 16 October report. This edition, published on 20 October, examines that game rather than reporting a final tournament result.
Pause before Black’s move
Open the official broadcast replay and select White’s 28.Bg6. It is Black to move.
Look at White’s king on g1, rook on e1 and queen on g2. Across from them, Black has rooks on f3 and f8, a queen on f7 and a bishop on h3. White’s other rook, on e5, cannot help along the first rank.
Before revealing the continuation, ask two questions: which white pieces can capture a rook arriving on f1, and what happens after each is drawn onto that square?
The defenders run out
The game continued 28...Rf1+ 29.Rxf1 Qxf1+ 30.Qxf1 Rxf1#.
The rook from f3 gives check on f1. White’s e1 rook captures it, but Black’s queen then takes that rook with check. White’s queen captures the black queen. With f7 now clear, Black’s remaining rook travels from f8 to f1 and delivers mate.
The first rook and then the queen are offered to remove White’s two defenders in sequence. Counting the defenders only in the starting position misses that they cannot both survive the exchanges.
There is one important detail: 29.Rxf1 was not White’s only legal reply. White could instead capture with the queen. That also loses: 29.Qxf1 Qxf1+ 30.Rxf1 Rxf1#. The queen and rook disappear in the opposite order. Both branches reach the same final position.
The quiet bishop finishes the job
Once White’s queen leaves g2, Black’s bishop on h3 has an open diagonal through g2 to f1. At the end, it protects the mating rook, so the king cannot capture on f1. It also covers g2. The rook controls f2 and h1, while White’s own pawn occupies h2. There is no escape and no square between the checking rook and king on which to block.
For your next game, carry one question with you: after the forcing captures, who still defends the king? Try a friendly game on Vibe Chess 3D, then review one moment when a back-rank defender moved or was exchanged. Explain the remaining escape squares to your opponent before the rematch.
Related editions
The Immortal Game: the quiet pawn behind the queen sacrifice
Why can’t Black’s queen take the offered queen on f6? Revisit our Immortal Game video, trace the blocked diagonal and test both legal replies to the final check.
The Opera Game: why 16.Qb8+ clears the way to mate
Revisit our August Opera Game video with one precise challenge: draw the d7 knight away, open the rook’s path and explain why the final rook cannot be captured.

The Knight Moves in Curves
Knights are the hardest piece to see because they are the only one that does not travel in straight lines. Route-finding, trained properly, fixes that.