The Journal

Notes from the desk.

Short essays on training, tactics and chess culture — written around the board you play on.

Blog of the Day
Product
No. 23
The Board Is Open
12 August 2026 · Product

The Board Is Open

On 12 August 2026, Vibe Chess 3D became a real public arena: playable, connected and open for its first members — with much more still to come.

4 min read · Read the edition →
Archive
Training
No. 22
The Soul of Chess

The Soul of Chess

Strip a position to its pawns and it cannot lie. On reading skeletons — and the twelve shapes that decide most games ever played.

3 August 2026 · Training · 3 min
Product
No. 21
Train in Order

Train in Order

Chess skills stack — literally. Introducing the Curriculum: six stages, everything in the house, arranged the way a player actually grows.

1 August 2026 · Product · 3 min
Training
No. 20
Blindfold Chess Is a Skill, Not a Gift

Blindfold Chess Is a Skill, Not a Gift

Visualisation feels like something you either have or you don't. It isn't. Here is how the blindfold ladder actually builds the picture in your head.

31 July 2026 · Training · 4 min
Training
No. 19
Light or Dark: The Foundation Skill Nobody Trains

Light or Dark: The Foundation Skill Nobody Trains

Knowing the colour of every square without counting sounds trivial. It quietly underpins bishops, endgames and every calculation you will ever make.

29 July 2026 · Training · 3 min
Training
No. 18
The Knight Moves in Curves

The Knight Moves in Curves

Knights are the hardest piece to see because they are the only one that does not travel in straight lines. Route-finding, trained properly, fixes that.

27 July 2026 · Training · 4 min
Tactics
No. 17
What Puzzle Rush Actually Trains

What Puzzle Rush Actually Trains

Timed puzzle formats are often dismissed as junk food. They train something specific and valuable — provided you know what it is.

25 July 2026 · Tactics · 4 min
Tactics
No. 16
Pacing Three Minutes

Pacing Three Minutes

A sprint is not a race to move fast. It is a budget, and most runs are lost in the first forty seconds by people who are winning.

24 July 2026 · Tactics · 3 min
Tactics
No. 15
The Gauntlet Mindset

The Gauntlet Mindset

Survival formats punish tilt more than they punish weakness. Playing one well is mostly a study in what you do after a mistake.

22 July 2026 · Tactics · 4 min
Culture
No. 14
The Opera Game, Read as a Lesson in Development

The Opera Game, Read as a Lesson in Development

Morphy's most famous seventeen moves are usually shown as fireworks. They are better understood as the strictest development lesson ever played.

20 July 2026 · Culture · 5 min
Training
No. 13
Streaks Without Burnout

Streaks Without Burnout

A daily streak is a habit engine or a guilt machine, depending entirely on how you set the bar.

18 July 2026 · Training · 3 min
Training
No. 12
Memory Palaces and the 64 Squares

Memory Palaces and the 64 Squares

Chess memory is not photographic. It is structural — which is why the techniques that work for memorising positions look nothing like flashcards.

17 July 2026 · Training · 4 min
Culture
No. 11
Why Playing Friends Makes You Better, Faster

Why Playing Friends Makes You Better, Faster

Anonymous opponents give you games. A regular rival gives you a mirror, a rhythm and a reason to fix the thing you keep getting wrong.

15 July 2026 · Culture · 4 min
Product
No. 10
The Ladder, in Plain English

The Ladder, in Plain English

What a rating number actually means, why it moves the way it does, and how to stop reading it as a verdict on your worth.

13 July 2026 · Product · 4 min
Training
No. 9
Choosing an Opening Repertoire Honestly

Choosing an Opening Repertoire Honestly

Most repertoire advice is aspirational. Pick openings for the positions you enjoy defending at three in the afternoon, not the ones you admire.

11 July 2026 · Training · 4 min
Training
No. 8
The Four Endgames Worth Learning First

The Four Endgames Worth Learning First

Endgame study has a reputation for being infinite. It isn't — four positions cover the overwhelming majority of what actually decides club games.

10 July 2026 · Training · 5 min
Culture
No. 7
The Etiquette of Playing Strangers

The Etiquette of Playing Strangers

Online chess has manners. They are simple, mostly unwritten, and they make the difference between a club and a queue.

8 July 2026 · Culture · 3 min
Product
No. 6
Leaderboards, and When to Ignore Them

Leaderboards, and When to Ignore Them

A ranking is a good servant and a poor master. The trick is knowing which weeks are which.

6 July 2026 · Product · 3 min
Product
No. 5
The Arcade Is Training in Disguise

The Arcade Is Training in Disguise

Pawn Storm and Knight Runner look like games because they are. Every one of them drills a specific piece of board geometry you will use tomorrow.

4 July 2026 · Product · 4 min
Tactics
No. 4
See What the Piece Touches

See What the Piece Touches

Blunders are rarely a failure of calculation. They are a failure to notice the quiet piece that was watching the square all along.

3 July 2026 · Tactics · 4 min
Tactics
No. 3
Forcing Moves First

Forcing Moves First

Checks, captures, threats — in that order, every time. The oldest piece of calculation advice in chess, and the one most often skipped.

1 July 2026 · Tactics · 3 min
Culture
No. 2
Why We Built a Board You Can Feel

Why We Built a Board You Can Feel

An introduction to this journal, and to the argument underneath the whole project: that seeing a refutation played out teaches more than being told you were wrong.

29 June 2026 · Culture · 4 min
Culture
No. 1
First Edition: A Desk, a Board, and a Plan

First Edition: A Desk, a Board, and a Plan

The opening note. What this journal will cover, how often it lands, and the single idea holding the whole thing together.

27 June 2026 · Culture · 3 min

New editions Monday, Wednesday, Friday and Saturday.